Best Guns Tier List: All Guns Ranked
Every firearm in Palworld with attack, magazine, durability and tech level — plus the ceiling in each class (launchers 14,000, assault rifles 12,500, shotguns 1,167) and why attack ratings only compare inside a category.

Palworld's arsenal runs from makeshift pistols to the absurd Beam Launcher. This is every firearm in the game with its attack rating, magazine, durability and tech level — but read the numbers the right way: an attack rating only compares against others in the same category. A tech-69 shotgun sitting far below a tech-65 rifle on the raw number does not mean it is ten times worse; the two are simply not measured on the same scale. Rank inside a class, then pick the class that fits how you fight.
Every Gun, Ranked by Attack
A few patterns jump out of the full ranking: launchers own the entire top of the chart, with the Beam Launcher's 14,000 attack towering over everything, while the Charge Rifle at 12,500 is the one non-launcher that keeps pace. Among the rifles, the Plasma Rifle is the quiet standout — modest 1,860 attack but an absurd 25,000 durability, so it basically never leaves your hands for repairs.
| Gun | Type | Attack | Mag | Durability | Tech | Materials |
|---|---|---|---|---|---|---|
| Rocket Launcher | 14000 | — | 3500 | 80 | ||
| Assault Rifle | 12500 | 6 | 200 | 65 | ||
Penguin Launcher | Rocket Launcher | 10000 | 1 | — | — | — |
| Rocket Launcher | 10000 | 2 | 300 | 61 | ||
| Rocket Launcher | 10000 | 1 | 300 | 65 | ||
| Rocket Launcher | 6722 | 8 | 800 | 72 | ||
| Rocket Launcher | 5900 | 1 | 300 | 56 | ||
| Rocket Launcher | 5900 | 4 | 300 | — | ||
| Rocket Launcher | 3000 | 5 | 600 | 53 | ||
| Rocket Launcher | 2000 | 1 | 300 | 38 | ||
| Assault Rifle | 1860 | 38 | 25000 | 78 | ||
| Assault Rifle | 1615 | 30 | 5500 | 70 | ||
| Assault Rifle | 1250 | 30 | 3000 | 51 | ||
| Assault Rifle | 1225 | — | 3000 | 64 | ||
| Shotgun | 1167 | 12 | 6000 | 69 | ||
| Assault Rifle | 1150 | 8 | 1000 | 41 | ||
| Assault Rifle | 1100 | 1 | 1000 | 36 | ||
| Assault Rifle | 1000 | 1 | 200 | 21 | ||
| Sniper Rifle Default | Sniper Rifle | 1000 | 4 | 500 | — | — |
| Assault Rifle | 907 | 42 | 8000 | 68 | ||
| Handgun | 600 | 6 | 400 | 33 | ||
| Gatling Gun | 530 | 100 | 8000 | 59 | ||
| Shotgun | 508 | 30 | 950 | 75 | ||
| Shotgun | 402 | 10 | 300 | 63 | ||
| Gatling Gun | 375 | 100 | 6000 | 54 | ||
Assault Rifle | Assault Rifle | 320 | 20 | 3000 | 45 | |
| Handgun | 320 | 6 | 300 | 24 | ||
| Assault Rifle | 300 | — | 3000 | — | ||
| Handgun | 250 | 20 | 400 | — | — | |
| Handgun | 250 | 8 | 400 | 25 | ||
| Handgun | 250 | 8 | 400 | 28 | ||
| Handgun | 250 | — | 400 | 32 | ||
| Shotgun | 230 | — | 150 | 56 | ||
Pump-Action Shotgun | Shotgun | 220 | 8 | 150 | 43 | |
| Shotgun | 215 | 1 | 200 | 30 | ||
| Shotgun | 195 | 10 | 300 | 47 | ||
| Shotgun | 190 | 2 | 200 | 39 | ||
| Assault Rifle | 170 | 15 | 1500 | 31 | ||
| Assault Rifle | 130 | 24 | 2000 | 37 | ||
| Assault Rifle | 100 | 24 | 1000 | 26 | ||
Launcher Meat | Rocket Launcher | 20 | 1 | 300 | — | — |
The Ceiling in Each Class
Here is what each firearm class tops out at, which is the number that actually decides your endgame loadout:
- Rocket launchers — 14,000. Both the top-tier launcher schematic and the Beam Launcher at Technology 80 reach it. Highest ceiling in the game, at the cost of ammo economy.
- Assault rifles — 12,500 on the Charge Rifle at Technology 65. The best all-round pick: reachable well before the launchers and far cheaper to feed.
- Shotguns — 1,167 on the Prototype Shotgun at Technology 69, a close-range class where the rating is not comparable to a rifle's.
- Handguns — 625, and 15 of them exist. They stay useful as a sidearm long after they stop being your main gun.
- Gatling guns — 530 across the two that exist, including the Laser Gatling Gun at Technology 59.
The practical read: unlock the Charge Rifle line first, keep a launcher for bosses and raids where a single big hit matters more than sustained fire, and do not judge a shotgun by its number next to a rifle's. Ammo cost is the hidden tax on the top of this list — see every ammunition type and what it feeds before committing to a class.
Best Gun in Each Category
The single best gun in each weapon class, side by side:
| Category | Top Pick | Attack |
|---|---|---|
| Rocket Launcher | 14,000 | |
| Plasma Rifle | 12,500 | |
| Shotgun | 1,167 | |
| Sniper Rifle | Sniper Rifle | 1,000 |
| Handgun | 600 | |
| Gatling Gun | 530 |


