
Tetroise Primo
#142BNeeds Tetroise Primo Saddle equipped — without that gear the skill does nothing. It unlocks at Technology level 75 for 4 points, so a Pal caught early can sit unusable for a while.
Take the stones off its back and Tetroise Primo still knows exactly where each one sits; however far away they end up, it will go and find them.
Type Effectiveness
Base Stats
Work Suitabilities
Tetroise Primo Food & Hunger
Higher food need means Tetroise Primo eats more often while working at your base.
Tetroise Primo Movement Speed
Behavior & Traits
Trust Bonuses (Partner Level)
How strongly Tetroise Primo's stats scale as its Trust level rises.
Alpha Tetroise Primo Location
A tougher field-boss version of Tetroise Primo spawns at a fixed location.
Tetroise Primo Stats by Level
What Tetroise Primo actually reads at each level, from a worst-case individual (IV 0) to a perfect one (IV 100). Anything you gain from condensing, souls or Trust comes on top again.
| Level | HP | Attack | Defense |
|---|---|---|---|
| Lv 1 | 552–566 | 107–109 | 60–63 |
| Lv 10 | 1025–1167 | 175–197 | 155–186 |
| Lv 20 | 1550–1835 | 250–295 | 260–323 |
| Lv 30 | 2075–2502 | 325–392 | 365–459 |
| Lv 40 | 2600–3170 | 400–490 | 470–596 |
| Lv 50 | 3125–3837 | 475–587 | 575–732 |
| Lv 60 | 3650–4505 | 550–685 | 680–869 |
How to Get Tetroise Primo
Tetroise Primo is Neutral, so a Dark attacker takes it down fastest — and a Pal it resists will drag the fight long enough for it to heal or flee.
Wild Tetroise Primo spawn between level 60 and 78. That top end fights the sphere much harder, so start low and leave the tougher ones until you need duplicates.
Its capture rate is 1.0, which makes it dead average, which makes the back-strike bonus worth lining up before you throw.
All 40 points feed off one roster, so the odds do not change with where you stand. Seven entries share that sheet and this Pal holds one of the three joint-heaviest, 100 weight out of 377 — a shade over one roll in four. The rest of it is Wistella in twos and threes, Sibelyx Primo, a Selyne escorted by three Wistella, Solmora Lux, and at two parts in 377 a level 80 Mimog. Nothing on the sheet is tied to an hour or a weather state, which is why the day and night maps are the same dots. A winning roll is always a single Tetroise Primo rather than a group, so pack for one catch and spend the rest of the trip on the losing rolls.
The field band is tighter than the wild range implies. Every entry on that roster rolls level 76 to 78, and the 60 at the bottom of the range is the fixed alpha, which sits on its own spawner well away from the 40 points. So an ordinary hunt is always a level 76-plus fight and there is no low-level one to farm — the alpha is the only encounter under 76.
Playing Tetroise Primo Well
Its work sheet is one line long and that is the point: Mining 6, nothing else. Twelve Pals mine at rank 6 or better, and only this one and Aegidron carry no second job, so a base built on it needs a hauler stationed alongside — with no Transporting rank it will strip a node and leave the ore lying where it fell. Against the ordinary Tetroise the swap is clean, though: same rarity, same 8 food units a day, two mining ranks higher.
Do not retire the plain Tetroise once you have this one — the two work better together than either alone. Masonry Archelon is a base aura rather than a party buff: while the ordinary Tetroise is stationed at a base it lifts the Mining level of every other Pal there by one rank, this one included, so the pair puts your Primo on rank 7 ore. It needs the ordinary Tetroise Saddle equipped to fire and it does not stack, so one of each is the entire setup and a third turtle adds nothing.
Stone-Chaser Archelon is the only partner skill in the game that touches gear durability — no other Pal has one. It is a flat increase to the durability of every weapon and armour piece you are carrying while it rides in the party, and it is explicitly non-stacking, so a second Tetroise Primo in the same team is a wasted slot. The catch is when it arrives: the ordinary Tetroise saddle opens at technology 48, this one at 75, with only six saddles in the game unlocking later. Do not expect a ride out of it either — 540 sprint places it 75th of the 77 ground mounts we rank, with only the two Polapups slower, so the durability is the whole reason it holds a party slot.
Tetroise Primo Tier List Rankings
| Ranking | Tier |
|---|---|
| Best Overall | C |
| Combat | C |
| Base Workers | C |
| Best Mounts | D |
Tetroise Primo Boss Rewards
Beating the boss Tetroise Primo once yields the Tetroise Primo Bounty Token. Holding it is the whole effect — it permanently raises the stats of every Pal on your team for as long as it sits in your inventory, so it is never worth selling.
The fight also unlocks Tetroise Primo Saddle, the gear that lets you ride or deploy Tetroise Primo properly.
Wild Tetroise Primo Level Range
Wild Tetroise Primo roam at level 60–78 out in the world — plan your spheres and party level around that before hunting one on the interactive map.
Where to Find Tetroise Primo
Tetroise Primo spawn locations in the wild — every marked spot is a known spawn area.

Best Tetroise Primo Build
Tetroise Primo shines as a frontline attacker. The passives listed here sharpen that role — catch for them, breed for them, or implant them.
Partner skill: Stone-Chaser Archelon.
Best Tetroise Primo Moveset — Highest DPS
Ranked by sustained damage per second. STAB moves share Tetroise Primo's element for extra damage.
Active Skills (8)
| Lv | Move | Element | Power | Cooldown | DPS | Type | Range |
|---|---|---|---|---|---|---|---|
| 1 | Power Shot | 80 | 4s | 20 | Shot | 3000 | |
| 7 | Power Bomb | 120 | 8s | 15 | Shot | 5000 | |
| 15 | Air Blade | 160 | 8s | 20 | Shot | 5000 | |
| 22 | Icicle Line | 300 | 16s | 18.8 | Shot | 2500 | |
| 30 | Pal Blast | 450 | 20s | 22.5 | Shot | 1800 | |
| 40 | Diamond Rain | 600 | 30s | 20 | Shot | 5000 | |
| 50 | Holy Burst | 700 | 30s | 23.3 | Shot | 5000 | |
| 70 | Holy PressSignature | 700 | 30s | 23.3 | Shot | 4000 |
Drops
| Item | Qty | Rate |
|---|---|---|
| 1-2 | 100% | |
| 1-1 | 100% | |
| 1-3 | 50% | |
| 1-3 | 50% | |
| 1-10 | 10% | |
| 1-5 | 5% | |
| 1-3 | 3.33% | |
| 1-2 | 2.5% | |
| 1-1 | 2% |
Alpha & Boss Tetroise Primo Drops
Boss encounters with Tetroise Primo drop these instead — including Ancient Civilization Parts.
Egg Moves (42)
| Move | Element | Power | DPS |
|---|---|---|---|
| Air Blade | 160 | 20 | |
| Apocalypse | 400 | 20 | |
| Aqua Burst | 200 | 16.7 | |
| Aqua Surge | 500 | 20.8 | |
| Beam Slicer | 350 | 21.9 | |
| Charge Cannon | 400 | 20 | |
| Circle Vine | 300 | 18.8 | |
| Comet Strike | 180 | 22.5 | |
| Crosswind | 500 | 20.8 | |
| Curtain Splash | 300 | 18.8 | |
| Dark Laser | 450 | 22.5 | |
| Diamond Rain | 600 | 20 | |
| Dragon Breath | 160 | 20 | |
| Dragon Cannon | 40 | 20 | |
| Dragon Meteor | 600 | 20 | |
| Flame Funnel | 300 | 18.8 | |
| Flame Wall | 250 | 20.8 | |
| Freeze Wall | 200 | 16.7 | |
| Holy Burst | 700 | 23.3 | |
| Hydro Slicer | 350 | 21.9 | |
| Iceberg | 120 | 15 | |
| Ignis Breath | 160 | 20 | |
| Ignis Rage | 500 | 20.8 | |
| Lightning Bolt | 450 | 22.5 | |
| Lock-on Laser | 140 | 17.5 | |
| Nightmare Ball | 300 | 18.8 | |
| Pal Blast | 450 | 22.5 | |
| Power Bomb | 120 | 15 | |
| Reflect Leaf | 400 | 20 | |
| Rockburst | 300 | 18.8 | |
| Rocky Impact | 600 | 20 | |
| Sand Twister | 500 | 20.8 | |
| Solar Blast | 450 | 22.5 | |
| Spark Blast | 50 | 25 | |
| Splash | 160 | 20 | |
| Thunder Rain | 400 | 20 | |
| Thunderstorm | 600 | 20 | |
| Torrential Blast | 250 | 20.8 | |
| Tri-Lightning | 200 | 16.7 | |
| TriSpark | 250 | 20.8 | |
| Volcanic Rain | 450 | 22.5 | |
| Wind Burst | 600 | 20 |
What Tetroise Primo Can Breed Into (114)
Put Tetroise Primo in a Breeding Farm with the right partner and these are the 114 Pals that can come out. The pairings needing the fewest specific partners are listed first — those are the ones worth planning a chain around.
+74 more — work out any pairing in the breeding calculator →