
Relaxaurus Lux
#94BNeeds Relaxaurus Lux's Missile Launcher equipped — without that gear the skill does nothing. It unlocks at Technology level 48 for 4 points, so a Pal caught early can sit unusable for a while.
One day a Relaxaurus figured it was about time for a change, and right then an electric shock ripped through its body.
Type Effectiveness
Base Stats
Work Suitabilities
Relaxaurus Lux Food & Hunger
Higher food need means Relaxaurus Lux eats more often while working at your base.
Relaxaurus Lux Movement Speed
Behavior & Traits
Trust Bonuses (Partner Level)
How strongly Relaxaurus Lux's stats scale as its Trust level rises.
Relaxaurus Lux Stats by Level
What Relaxaurus Lux actually reads at each level, from a worst-case individual (IV 0) to a perfect one (IV 100). Anything you gain from condensing, souls or Trust comes on top again.
| Level | HP | Attack | Defense |
|---|---|---|---|
| Lv 1 | 565–583 | 109–111 | 58–60 |
| Lv 10 | 1150–1330 | 190–217 | 132–157 |
| Lv 20 | 1800–2160 | 280–334 | 215–264 |
| Lv 30 | 2450–2990 | 370–451 | 297–371 |
| Lv 40 | 3100–3820 | 460–568 | 380–479 |
| Lv 50 | 3750–4650 | 550–685 | 462–586 |
| Lv 60 | 4400–5480 | 640–802 | 545–693 |
How to Get Relaxaurus Lux
Relaxaurus Lux is one of the Pals you can simply buy: a Pal merchant sells it at level 42–48, which skips the hunt when you want one at a known level. Show the merchants on the map →
Relaxaurus Lux is Dragon / Electric, so an Ice or Ground attacker takes it down fastest — and a Pal it resists will drag the fight long enough for it to heal or flee.
Wild Relaxaurus Lux spawn between level 48 and 80. That top end fights the sphere much harder, so start low and leave the tougher ones until you need duplicates.
Its capture rate is 1.0, which makes it dead average, which makes the back-strike bonus worth lining up before you throw.
Buying one gets you the weakest Relaxaurus Lux available anywhere. Of the 51 Pals a merchant will sell, this is one of only two whose entire stock band sits at or beneath the wild floor — shop level 42 to 48 against wild spawns of 48 to 80. Every other purchasable Pal starts you at or above what the island hands out. Take the shop route for a base worker, breeding stock or condenser fodder, where the level on the card never mattered, and hunt a wild one if it is going to fight.
Playing Relaxaurus Lux Well
Its electricity rank decides which generator it can stand at, and rank 4 clears two of the three. The Power Generator and the Large Power Generator both ask for rank 1, so any Electric Pal runs them and the level only sets the pace. The Ancient Power Generator is the wall: it demands rank 6, and exactly three Pals in the Paldeck are born that high — Orserk at 8, Solmora Lux and Dynamoff at 6. Relaxaurus Lux sits two ranks short of the only building that cares.
Those two ranks are for sale rather than bred for. The Applied Generating Electricity Handbook I permanently adds +1 to a Pal's affinity and the Medal Shop stocks it at 300 Dog Coins, so 600 coins spent on one Relaxaurus Lux does what hunting an Orserk would. Worth knowing before you commit: the plain Relaxaurus keeps Watering 3, which the ancient generator also wants on hand because it overheats while running, and the electric version trades that suitability away entirely — this one can staff the generator or cool it, never both.
A boss kill is a different payout, not a larger one. The boss sheet flattens the Pal Oil and Electric Organ lines to 0% and pays 3 to 5 Ancient Civilization Parts and 3 to 5 Precious Dragon Stone instead, both guaranteed. Dragon Stone is the top of the five Precious sell materials at 15,000 gold value each — ahead of Entrails at 12,500, Plume at 10,000, Claw at 7,500 and Pelt at 5,000 — which makes a single boss worth 45,000 to 75,000 gold in stones alone. Twenty-two boss tables in the game pay in Dragon Stone and this one sits tenth by quantity; Jetragon's 7 to 9 leads them all.
For Electric Organ it is the ordinary spawns you want, since the boss drops none. A normal kill hands over 2 to 3 every time, which is a top-three yield among the 23 Pals that carry the material — only Prixter Lux at 4 to 5 and Grizzbolt at 2 to 4 beat it. That matters because the material is spent by the hundred: the Large Power Generator and the Ancient Power Generator want 200 each, and the Accumulator and the basic Power Generator another 20 apiece.
Relaxaurus Lux Tier List Rankings
| Ranking | Tier | Why |
|---|---|---|
| Best Overall | A | Well-rounded — 120 attack, 120 HP, rideable, Generating Electricity Lv4. |
| Combat | A | Hits for 120 ranged attack with 120 HP. |
| Base Workers | C | — |
| Best Mounts | C | — |
Relaxaurus Lux Boss Rewards
Beating the boss Relaxaurus Lux once yields the Relaxaurus Bounty Token. Holding it is the whole effect — it permanently raises the stats of every Pal on your team for as long as it sits in your inventory, so it is never worth selling.
The fight also unlocks Relaxaurus Lux's Missile Launcher, the gear that lets you ride or deploy Relaxaurus Lux properly.
Wild Relaxaurus Lux Level Range
Wild Relaxaurus Lux roam at level 48–80 out in the world — plan your spheres and party level around that before hunting one on the interactive map.
Where to Find Relaxaurus Lux
Relaxaurus Lux spawn locations in the wild — every marked spot is a known spawn area.
Most of them are around Hill Entrance (11.8% of known spots), with smaller pockets near Silent Lake. They come in groups of up to 3, so plan sphere stock for more than one.

Relaxaurus Lux in Base Raids
Relaxaurus Lux shows up in one raid group that attack your base, at level 23–26 around the Desert. Worth knowing before you settle there — build your defences around what actually turns up.
Best Relaxaurus Lux Build
Relaxaurus Lux shines as a frontline attacker. The passives listed here sharpen that role — catch for them, breed for them, or implant them.
Partner skill: Missile Party.
Best Relaxaurus Lux Moveset — Highest DPS
Ranked by sustained damage per second. STAB moves share Relaxaurus Lux's element for extra damage.
Active Skills (8)
| Lv | Move | Element | Power | Cooldown | DPS | Type | Range |
|---|---|---|---|---|---|---|---|
| 1 | Spark Blast | 50 | 2s | 25 | Shot | 5000 | |
| 7 | Dragon Cannon | 40 | 2s | 20 | Shot | 4000 | |
| 15 | Shockwave | 80 | 4s | 20 | Shot | 300 | |
| 22 | Lightning Streak | 160 | 8s | 20 | Shot | 2000 | |
| 30 | Dragon Breath | 160 | 8s | 20 | Shot | 1500 | |
| 40 | Lightning Strike | 300 | 16s | 18.8 | Shot | 500 | |
| 50 | Lightning Bolt | 450 | 20s | 22.5 | Shot | 3000 | |
| 70 | Railbolt | 600 | 30s | 20 | Shot | 3000 |
Drops
| Item | Qty | Rate |
|---|---|---|
| 1-4 | 100% | |
| 2-3 | 100% | |
| 1-1 | 5% |
Alpha & Boss Relaxaurus Lux Drops
Boss encounters with Relaxaurus Lux drop these instead — including Ancient Civilization Parts.
Egg Moves (13)
| Move | Element | Power | DPS |
|---|---|---|---|
| Aqua Burst | 200 | 16.7 | |
| Dark Laser | 450 | 22.5 | |
| Hydro Laser | 450 | 22.5 | |
| Iceberg | 120 | 15 | |
| Ignis Breath | 160 | 20 | |
| Ignis Rage | 500 | 20.8 | |
| Lock-on Laser | 140 | 17.5 | |
| Nightmare Ball | 300 | 18.8 | |
| Pal Blast | 450 | 22.5 | |
| Power Bomb | 120 | 15 | |
| Sand Tornado | 200 | 16.7 | |
| Solar Blast | 450 | 22.5 | |
| Tri-Lightning | 200 | 16.7 |
What Relaxaurus Lux Can Breed Into (128)
Put Relaxaurus Lux in a Breeding Farm with the right partner and these are the 128 Pals that can come out. The pairings needing the fewest specific partners are listed first — those are the ones worth planning a chain around.
+88 more — work out any pairing in the breeding calculator →