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Jormuntide

#121
DragonWater
50%50%
Partner SkillStormbringer Sea Dragon
Damage Rate If Defender WetnessLv1+50%Lv2+53%Lv3+56%Lv4+60%Lv5+65%

Needs Jormuntide Saddle equipped — without that gear the skill does nothing. It unlocks at Technology level 40 for 2 points, so a Pal caught early can sit unusable for a while.

Legend holds that a wise man, wrongly condemned and thrown into a whirlpool, came back in this form to destroy the kingdom.

Type Effectiveness

Deals bonus damage to
DarkFire
Takes bonus damage from
IceElectricGrass

Innate Passives

Rank 3
Lord of the SeaWater attacks land for 30% more damage.

Base Stats

HP130
Melee Attack150
Ranged Attack120
Defense100
Support100
Craft Speed100
Rarity8
Size · PriceXL · 3723

Work Suitabilities

WateringWateringbest

Jormuntide Food & Hunger

8/10
Hunger bar550
Hunger drain rate1×

Higher food need means Jormuntide eats more often while working at your base.

Jormuntide Movement Speed

Walk / Slow walk175 / 100
Run600
Ride sprint1000
Transporting350
Swim / Swim dash1080 / 1800
Stamina150

Behavior & Traits

TemperamentAggressive — attacks on sight
Active atDay
Sight range / angle25 / 90°
Hearing1
Biological grade5
Hunts other PalsYes
Can be eaten by predatorsYes
EXP yield ratio1×

Trust Bonuses (Partner Level)

How strongly Jormuntide's stats scale as its Trust level rises.

HP scaling2.5×
Attack scaling1.7×
Defense scaling2.5×
Work speed scaling0×

Alpha Jormuntide Location

A tougher field-boss version of Jormuntide spawns at a fixed location.

Alpha · Lv 55Show on map →

Jormuntide Stats by Level

What Jormuntide actually reads at each level, from a worst-case individual (IV 0) to a perfect one (IV 100). Condensing, souls and Trust stack on top of these.

LevelHPAttackDefense
Lv 15705891111145759
Lv 1012001395212246125147
Lv 2019002290325392200245
Lv 3026003185437538275342
Lv 4033004080550685350440
Lv 5040004975662831425537
Lv 6047005870775977500635

Work out any level and IV combination →

How to Get Jormuntide

Jormuntide does not spawn randomly. There is exactly one, a fixed level 55 alpha standing in its own spot on the map, so this is a scripted fight you travel to rather than something you search for.

Jormuntide is Dragon / Water, so an Ice or Electric attacker takes it down fastest — and a Pal it resists will drag the fight long enough for it to heal or flee.

Wild Jormuntide spawn between level 55 and 80. The higher end resists spheres noticeably harder, so it is worth hunting the low-level spawns for your first catch and saving the high ones for a condenser stack.

Its capture rate is 1.0, which makes it exactly average, so weaken it properly and throw from behind for the back-strike bonus.

The fixed alpha is a warp rather than a search. It stands about 65 m south of the Altar of the Windcaller statue, barely off to the east, so the fast travel drops you within sight of it — the next nearest statue in any direction, Dustview Coast, is 540 m away, and there is no reason to walk in from one. What the trip costs you is time, not danger: the alpha carries no extra health and hits no harder than an ordinary level 55 Jormuntide, but takes only a quarter of the damage it otherwise would, so bring a hitter that sustains rather than one that opens big.

IceElectricGrass

Run the capture odds for your sphere and health →

Playing Jormuntide Well

Watering 7 is one step off the ceiling — Shaolong alone reads 8, and Neptilius is the only other Pal that matches 7 — and the reason to build the base around this one instead is supply. Shaolong and Neptilius each have exactly one registered breeding combination, themselves paired with themselves, so a second copy means catching a second copy. Jormuntide comes out of 88 different parent pairs and also breeds true, which turns one alpha kill into as many top-rank waterers as you want pen time for.

In water it is the second-fastest ride in the game at a 1,800 swim dash, behind Neptilius on 2,000 — but the saddle order reverses that verdict for most of a playthrough. Neptilius' saddle sits 24 technology levels above Jormuntide's, and every water mount you can unlock earlier is slower: Surfent 1,440, Ghangler 1,350, Azurobe 1,000. The catch is the stamina pool. At 150 against Neptilius' 410 and Ghangler's 320, the dash is a burst you spend and not a cruise you hold, so it wins short crossings and loses long ones.

Jormuntide Tier List Rankings

RankingTierWhy
Best OverallAWell-rounded — 150 attack, 130 HP, rideable, Watering Lv7.
CombatSHits for 150 melee attack with 130 HP.
Base WorkersC
Best MountsC

Jormuntide Boss Rewards

Beating the boss Jormuntide once yields the Jormuntide Bounty Token. Holding it is the whole effect — it permanently raises the stats of every Pal on your team for as long as it sits in your inventory, so it is never worth selling.

The fight also unlocks Jormuntide Saddle, the gear that lets you ride or deploy Jormuntide properly.

Wild Jormuntide Level Range

Wild Jormuntide roam at level 55–80 out in the world — plan your spheres and party level around that before hunting one on the interactive map.

Best Jormuntide Build

Jormuntide shines as a frontline attacker. The passives below push that strength as hard as possible — hunt them through catches, breeding or implants.

Partner skill: Stormbringer Sea Dragon.

Best Jormuntide Moveset — Highest DPS

1WaterAqua GunSTAB25DPS · 50 pow
2ElectricSpark Blast25DPS · 50 pow
3WaterHydro LaserSTAB22.5DPS · 450 pow

Ranked by sustained damage per second. STAB moves share Jormuntide's element for extra damage.

Active Skills (9)

LvMoveElementPowerCooldownDPSTypeRange
1Aqua GunWater502s25Shot5000
7Dragon CannonDragon402s20Shot4000
15Dragon BreathDragon1608s20Shot1500
22Aqua BurstWater20012s16.7Shot5000
30Tri-LightningElectric20012s16.7Shot5000
35Slither SlamSignatureWater40020s20Melee2000
40Hydro LaserWater45020s22.5Shot1800
50Dragon MeteorDragon60030s20Shot5000
70Geyser GushWater60030s20Melee5000

Alpha & Boss Jormuntide Drops

Boss encounters with Jormuntide drop these instead — including Ancient Civilization Parts.

Egg Moves (12)

MoveElementPowerDPS
Dark LaserDark45022.5
IcebergIce12015
Ignis BreathFire16020
Ignis RageFire50020.8
Lightning BoltElectric45022.5
Lock-on LaserElectric14017.5
Nightmare BallDark30018.8
Pal BlastNeutral45022.5
Power BombNeutral12015
Sand TornadoGround20016.7
Solar BlastGrass45022.5
Spark BlastElectric5025

Unique Jormuntide Combos (3)

Unique offspring Jormuntide helps produce as a parent.