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Penking Lux

#18B
WaterElectric
50%50%
Partner SkillUnyielding Storm Commander
Element Boost Weakness WaterLv1+25%Lv2+27%Lv3+30%Lv4+34%Lv5+40%

Taking on electricity to hunt better underwater changed its color, and Pengullet's affection went with it. Oddly, Pengullet Lux now trails it as a loyal follower.

Type Effectiveness

Deals bonus damage to
FireWater
Takes bonus damage from
ElectricGroundGrass

Base Stats

HP100
Melee Attack100
Ranged Attack100
Defense100
Support100
Craft Speed100
Rarity7
Size · PriceM · 1683

Work Suitabilities

Generating ElectricityGenerating Electricitybest
MiningMining
TransportingTransporting
WateringWatering
HandiworkHandiwork

Penking Lux Food & Hunger

4/10
Hunger bar270
Hunger drain rate1×

Higher food need means Penking Lux eats more often while working at your base.

Penking Lux Movement Speed

Walk / Slow walk110 / 50
Run450
Ride sprint600
Transporting280
Swim / Swim dash810 / 1080
Stamina100

Behavior & Traits

TemperamentAggressive — attacks on sight
Active atDay
Sight range / angle25 / 90°
Hearing1
Biological grade3
Hunts other PalsNo
Can be eaten by predatorsYes
EXP yield ratio1×

Trust Bonuses (Partner Level)

How strongly Penking Lux's stats scale as its Trust level rises.

HP scaling4×
Attack scaling2.5×
Defense scaling2.5×
Work speed scaling0×

Penking Lux Stats by Level

What Penking Lux actually reads at each level, from a worst-case individual (IV 0) to a perfect one (IV 100). Condensing, souls and Trust all add on top of the figures shown.

LevelHPAttackDefense
Lv 15555701071095759
Lv 1010501200175197125147
Lv 2016001900250295200245
Lv 3021502600325392275342
Lv 4027003300400490350440
Lv 5032504000475587425537
Lv 6038004700550685500635

Work out any level and IV combination →

How to Get Penking Lux

Penking Lux can be fished up rather than fought — 9 wild spots of the small kind hold it, at level 30–55. The alpha turns up on the bigger spots, so a rod can hand you one without a fight. Once you have a Fishing Pond at base it shows up there too — 7.3% per catch in the large pool, which is the hands-off way to farm one.

Penking Lux is Water / Electric, so an Electric or Ground attacker takes it down fastest — and a Pal it resists will drag the fight long enough for it to heal or flee.

Its capture rate is 1.0, which makes it exactly average, so weaken it properly and throw from behind for the back-strike bonus.

The dots on the map here are fishing spots, not a walking route. All 252 of them collapse onto 28 pieces of water — each spot is ringed by nine dots that sit within ten metres of it — and Penking Lux is in no overworld and no cavern spawn table, so there is nothing to creep up on with a sphere. The rod is the whole encounter: cast at a marked spot and whatever the pool rolls is what you get to fight.

Phantom Isle is the cheap way in. The three spots around its shipwreck hook this Pal at level 30 to 40, and the closest one sits roughly 100 m from the Phantom Isle statue. Every other option hands you a much older one — the 23 spots ringing Sakurajima and the two inside the No. 3 Wildlife Sanctuary, out past Deep Sand Dunes, all sit in the level 50 to 55 band. Same catch, twenty levels less health to grind down first.

How often the hook is actually this Pal depends on which pool you cast into. The two inland Sakurajima spots weight it at about a third of their whole table, the coastal Sakurajima ones at roughly a ninth, and the Phantom Isle shipwreck pool at around one in fifteen. Shadow size tells you what is on the line before you commit: a small shadow is the ordinary Pal, a medium or large one is the alpha. And if the travel is the tedious part, a Fishing Pond at base rolls it as 7.3% of the large-shadow pool at level 36 to 48, plus 0.4% for the alpha, which turns a Sakurajima expedition into something that happens while you do other things.

ElectricGroundGrass

Run the capture odds for your sphere and health →

Playing Penking Lux Well

It is the only Pal in the game that can run a generator and swing at an ore node. Nothing else in the Paldeck carries Generating Electricity and Mining together at all — every other electric worker leaves the ore to somebody else — and this one holds rank 3 in both, adds Transporting 3 on top, and eats 4 food units doing it. In a base short on slots that is two Pals folded into one.

Penking Lux Tier List Rankings

Where to Find Penking Lux

Penking Lux spawn locations in the wild — every marked spot is a known spawn area.

Most of them are around Secluded Cemetery (21.4% of known spots), with smaller pockets near Sakurajima - Mushroom Wetlands and Sakurajima: West Coast.

252 spawn spots · full map →

Best Penking Lux Build

Penking Lux shines as a base worker. Stack the passives below to lean into it; they come from catches, breeding lines or implants.

Partner skill: Unyielding Storm Commander.

Best Penking Lux Moveset — Highest DPS

1ElectricSpark BlastSTAB25DPS · 50 pow
2NeutralHoly Burst23.3DPS · 700 pow
3DragonComet Strike22.5DPS · 180 pow

Ranked by sustained damage per second. STAB moves share Penking Lux's element for extra damage.

Active Skills (8)

LvMoveElementPowerCooldownDPSTypeRange
1Thunder SpearElectric402s20Shot4000
7Plasma FunnelElectric1208s15Shot5000
15Bubble BlastWater804s20Shot3500
22TriSparkElectric25012s20.8Shot3000
30ThunderslideSignatureElectric40020s20Shot3000
40Aqua SurgeWater50024s20.8Shot5000
50ThunderstormElectric60030s20Shot5000
70Geyser GushWater60030s20Melee5000

Drops

ItemQtyRate
Electric Organ1-3100%
Penking Plume1-150%

Alpha & Boss Penking Lux Drops

Boss encounters with Penking Lux drop these instead — including Ancient Civilization Parts.

Egg Moves (42)

MoveElementPowerDPS
Air BladeNeutral16020
ApocalypseDark40020
Aqua BurstWater20016.7
Aqua SurgeWater50020.8
Beam SlicerDragon35021.9
Charge CannonDragon40020
Circle VineGrass30018.8
Comet StrikeDragon18022.5
CrosswindGrass50020.8
Curtain SplashWater30018.8
Dark LaserDark45022.5
Diamond RainIce60020
Dragon BreathDragon16020
Dragon CannonDragon4020
Dragon MeteorDragon60020
Flame FunnelFire30018.8
Flame WallFire25020.8
Freeze WallIce20016.7
Holy BurstNeutral70023.3
Hydro LaserWater45022.5
Hydro SlicerWater35021.9
IcebergIce12015
Ignis BreathFire16020
Ignis RageFire50020.8
Lightning BoltElectric45022.5
Lock-on LaserElectric14017.5
Nightmare BallDark30018.8
Pal BlastNeutral45022.5
Power BombNeutral12015
Reflect LeafGrass40020
RockburstGround30018.8
Rocky ImpactGround60020
Sand TwisterGround50020.8
Solar BlastGrass45022.5
Spark BlastElectric5025
SplashWater16020
Thunder RainElectric40020
ThunderstormElectric60020
Torrential BlastWater25020.8
Tri-LightningElectric20016.7
TriSparkElectric25020.8
Volcanic RainFire45022.5