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Marksman Revolver

Weapon · WeaponHandgun4

[ULTRAKILL Collab] An electrically powered revolver that never runs dry. Equipping it turns Pal Sphere throws into Coin Toss, and a bullet that clips a coin ricochets off toward enemies.

Marksman Revolver is 9th of 24 handguns by attack, at 625 against the 1,500 of Old Revolver.

This is where the crafting chain ends — nothing downstream consumes it, so a stockpile earns you nothing.

Details

Gold Value72960
Weight8
Max Stack1
attack625
durability2400

It does not stack, so every spare copy costs an inventory slot. At 72,960 gold it is worth real money to a merchant.

Marksman Revolver Crafting Recipe

Ingot×120
Work: 2560000

Crafting it takes 216 materials across 5 types.

Where to Find Marksman Revolver

Marksman Revolver is not something you find lying around — you craft it, and the recipe is below.

Every Tier of Marksman Revolver

The same piece exists at 5 rarities, and the gap is not cosmetic: attack runs 250 to 625, a 2.5x swing. Which one you end up with is decided by the rarity of the schematic you built from, not by the recipe — so a legendary copy of this is worth more than the next item up built from a common one.

RarityItemAttackDurability
0Marksman Revolver250400
1Marksman Revolver4371200
2Marksman Revolver5001600
3Marksman Revolver5622000
4Marksman Revolver (this one)6252400

Ammunition Marksman Revolver Uses

Marksman Revolver fires Handgun Ammo, and nothing else — running dry mid-fight is the usual way this weapon lets you down, so keep the recipe unlocked before you rely on it.

AmmoYieldCraft cost
Handgun Ammo×20Ingot ×1, Gunpowder ×1

Schematics That Unlock Marksman Revolver

The Technology tree hands you the plain Marksman Revolver at level 32 for 3 Ancient Technology points, but nothing above that base version — the rarer builds are schematic-only. One schematic grants the recipe, and they are world loot — chests, boss Pals and the late-game pools — rather than anything you research. Higher-rarity copies of the same schematic raise the quality of what you end up crafting.

SchematicRarityWhere it comes from
Marksman Revolver Schematic 44★Arena Shop — 1300 Battle Ticket

Alternatives and Upgrades

Handgun matches it exactly at 625 attack — those two differ in what they resist and what they weigh, not in raw attack, so picking between them is a swap rather than an upgrade. The next real step is Makeshift Handgun at 640; below it is Old Revolver at 600.

Other handguns at a similar tier, for when you want to weigh this against the rest of its class:

Marksman Revolver (4★) — How to Get & Uses | Palworld Database