
Beam Sword
Weapon · WeaponMelee4★A sword for close quarters. Its high-output laser cuts and burns opponents in the same stroke.
Beam Sword is 7th of 79 melee weapons by attack, at 1,395 against the 2,400 of Laser Sword.
No recipe takes it as an ingredient. Whatever you build is the finished article, so there is no reason to hoard spares.
Details
At 10 weight each it eats carry capacity fast, so bring a mount or park a chest nearby. At 361,150 gold it is worth real money to a merchant.
Beam Sword Crafting Recipe
Crafting it takes 310 materials across 5 types, and the bottleneck is almost always the 200× requirement — line that up first and the rest follows.
Where to Find Beam Sword
The recipe is not on the Technology tree — it is locked behind a schematic you have to find first. The best single source is treasure map digs (tier 5) at 0.6% per container, and the table below lists every tier and where each one drops.
Digging tier 5 treasure maps is the route, and it is not close. Five copies of any grade fuse into one of the next at the drafting table, so a pull of Schematic 2 is worth a twenty-fifth of a Legendary and the honest way to rank a pool is to add up everything it drops. Per open that gives 1.04% for a tier 5 dig — roughly one finished Legendary every 96 holes — against 0.56% for the crates in a Sakurajima sea base camp, near 177, then 0.26% fishing the Feybreak, near 386, and 0.24% for ordinary Feybreak chests, near 409. The dig pool also skips Schematic 1 entirely and spaces its three grades only two and a half times apart instead of five, so it wastes far fewer pulls on copies you have to bank a hundred of before they mean anything.
Maps are the one thing that could throttle the dig route, and they do not: a sea base camp boss in either the Sakurajima or the Feybreak hands over a tier 5 map on every single clear, as does a camp boss on the Sunreach Isle, with ordinary Sakurajima camp bosses paying half the time. Everything else is a rounding error next to that — 10.1% from a technology-book stand in the Viking ruins, 5% from a grade 5 chest in the Feybreak or the Sunreach Isle, and 0.118% off rank 2 wreck salvage. The Sakurajima sea base camp is the clean loop, because it is also the only place whose crates roll all four grades of this schematic: work the crates on the way in for direct copies, take the map off the boss stash on the way out, and one clear stocks both routes at once.
Using Beam Sword Well
The five lines on the recipe hide most of the bill. The four Computers each want a Circuit Board, three Plasteel, two Bio Batteries and two Carbon Fiber, and those unpack again — so the real total is 72 Plasteel rather than 60, which is 144 Crude Oil and 360 Ore through the refinery, plus another 16 Ore and 16 Coal for the eight Refined Ingots the batteries need. Add 16 Pure Quartz and eight Polymer for the boards, 16 High Quality Pal Oil and eight Sulfur behind the Polymer, and 16 Carbon Fiber that burns 80 Charcoal — 160 Wood — alongside 16 Flame Organ and eight Electric Organ. None of that appears on the sheet, and a Weapon Assembly Line II is the bench that takes the order.
Two lines you can stop worrying about. The 200 Paldium Fragments look like the wall and are not one — 711 paldium nodes sit on the map, and two easy 30-minute expeditions, Verdant Hollow and the Secret Realm of the Forest, return 10 to 30 and 20 to 40 a run, so a mining pal on rotation clears the requirement while you are elsewhere. The six Ancient Civilization Parts, the only material here that can be neither mined nor crafted, come off every alpha in the game on a guaranteed roll — the small ones pay one or two a kill and the late-game targets seven to nine, so a single good alpha covers the line outright. Keep the schematic in your own pockets while you build: parked in a base chest it stops putting the Legendary version on the bench menu.
Every Tier of Beam Sword
The same piece exists at 5 rarities, and the gap is not cosmetic: attack runs 930 to 1395, a 1.5x swing. Which one you end up with is decided by the rarity of the schematic you built from, not by the recipe — so a legendary copy of this is worth more than the next item up built from a common one.
| Rarity | Item | Attack | Durability |
|---|---|---|---|
| 0★ | Beam Sword | 930 | 500 |
| 1★ | Beam Sword | 1023 | 750 |
| 2★ | Beam Sword | 1116 | 1000 |
| 3★ | Beam Sword | 1209 | 1500 |
| 4★ | Beam Sword (this one) | 1395 | 2000 |
Schematics That Unlock Beam Sword
The Technology tree hands you the plain Beam Sword at level 57 for 3 Technology points, but nothing above that base version — the rarer builds are schematic-only. One schematic grants the recipe, and they are world loot — chests, boss Pals and the late-game pools — rather than anything you research. Higher-rarity copies of the same schematic raise the quality of what you end up crafting.
Fastest route. The fastest route is treasure map digs (tier 5), and the reason is the ladder rather than the top rung: that pool stocks every tier, so the common copies it hands you fuse upward into the one you want. Counting them, a top-tier Beam Sword schematic works out at roughly 96 containers against the 168 the 4★ drop rate alone suggests. Spare low tiers are progress, not clutter. Schematics fuse five-to-one, so a lower tier with better odds can beat the top tier outright. Counts are containers of that source, not time.
| Schematic | Rarity | Where it comes from |
|---|---|---|
| 4★ | Treasure map digs (tier 5), Sakurajima sea base camp loot, fishing in Feybreak +1 more — best 0.6% (grade 5/6) |
Alternatives and Upgrades
Step up from here and you get Enhanced Lily's Spear at 1,500 attack; step down and it is Beam Sword at 1,209. Weigh the jump against what the next tier costs you before committing the resources.
Other melee weapons at a similar tier, for when you want to weigh this against the rest of its class: