
Semi-Auto Rifle
Weapon · WeaponAssaultRifle3★Semi-automatic action gives it reasonable follow-up speed, and between easy aiming and solid firepower it suits mid-range fights.
Semi-Auto Rifle is 28th of 70 assault rifles by attack, at 1,495 against the 15,000 of Charge Rifle.
This is where the crafting chain ends — nothing downstream consumes it, so a stockpile earns you nothing.
Details
At 20 weight each it eats carry capacity fast, so bring a mount or park a chest nearby. At 78,340 gold it is worth real money to a merchant.
Semi-Auto Rifle Crafting Recipe
Crafting it takes 81 materials across 3 types, and the bottleneck is almost always the 61× requirement — line that up first and the rest follows.
Where to Find Semi-Auto Rifle
The recipe is not on the Technology tree — it is locked behind a schematic you have to find first. The best single source is treasure map digs (tier 2) at 2.6% per container, and the table below lists every tier and where each one drops.
Every Tier of Semi-Auto Rifle
The same piece exists at 5 rarities, and the gap is not cosmetic: attack runs 1150 to 1610, a 1.4x swing. Which one you end up with is decided by the rarity of the schematic you built from, not by the recipe — so a legendary copy of this is worth more than the next item up built from a common one.
| Rarity | Item | Attack | Durability |
|---|---|---|---|
| 0★ | Semi-Auto Rifle | 1150 | 1000 |
| 1★ | Semi-Auto Rifle | 1265 | 1500 |
| 2★ | Semi-Auto Rifle | 1380 | 2000 |
| 3★ | Semi-Auto Rifle (this one) | 1495 | 3000 |
| 4★ | Semi-Auto Rifle | 1610 | 4000 |
Ammunition Semi-Auto Rifle Uses
Semi-Auto Rifle fires Assault Rifle Ammo, and nothing else — running dry mid-fight is the usual way this weapon lets you down, so keep the recipe unlocked before you rely on it.
| Ammo | Yield | Craft cost |
|---|---|---|
| ×20 | Refined Ingot ×1, Gunpowder ×2 |
Schematics That Unlock Semi-Auto Rifle
The Technology tree hands you the plain Semi-Auto Rifle at level 41 for 3 Technology points, but nothing above that base version — the rarer builds are schematic-only. One schematic grants the recipe, and they are world loot — chests, boss Pals and the late-game pools — rather than anything you research. Higher-rarity copies of the same schematic raise the quality of what you end up crafting.
Fastest route. Two routes to the top-tier Semi-Auto Rifle schematic, and they are not measured in the same thing: about 33 kills hunting it directly from azurobe (alpha), or roughly 130 containers farming the 3★ copy from treasure map digs (tier 2) and fusing five. Which is faster depends on how long one of each takes you. Schematics fuse five-to-one, so a lower tier with better odds can beat the top tier outright. Counts are containers of that source, not time.
| Schematic | Rarity | Where it comes from |
|---|---|---|
| 3★ | Treasure map digs (tier 2), Snowfields camp loot, Sakurajima camp loot +7 more — best 2.6% (grade 4/5/6) · Supply drops in the Desert (0.34%) |
Alternatives and Upgrades
Step up from here and you get Laser Rifle at 1,562 attack; step down and it is Overheat Rifle at 1,470. How far apart those two sit tells you whether to spend now or keep what you have.
Other assault rifles at a similar tier, for when you want to weigh this against the rest of its class: