
Single-Shot Rifle
Weapon · WeaponAssaultRifle3★One round per load and a slow reload between shots, traded off against sheer per-shot power.
Single-Shot Rifle is 9th of 70 assault rifles by attack, at 2,090 against the 15,000 of Charge Rifle.
It feeds no other recipe, which makes it a terminal item: craft what you will actually carry and stop there.
Details
At 20 weight each it eats carry capacity fast, so bring a mount or park a chest nearby. At 48,410 gold it is worth real money to a merchant.
Single-Shot Rifle Crafting Recipe
Crafting it takes 81 materials across 4 types.
Where to Find Single-Shot Rifle
The recipe is not on the Technology tree — it is locked behind a schematic you have to find first. The best single source is sea base enemy camp boss stashes in the Mount Obsidian at 4.2% per container, and the table below lists every tier and where each one drops.
Every Tier of Single-Shot Rifle
The same piece exists at 5 rarities, and the gap is not cosmetic: attack runs 1100 to 2310, a 2.1x swing. Which one you end up with is decided by the rarity of the schematic you built from, not by the recipe — so a legendary copy of this is worth more than the next item up built from a common one.
| Rarity | Item | Attack | Durability |
|---|---|---|---|
| 0★ | Single-Shot Rifle | 1100 | 1000 |
| 1★ | Single-Shot Rifle | 1650 | 2000 |
| 2★ | Single-Shot Rifle | 1870 | 2500 |
| 3★ | Single-Shot Rifle (this one) | 2090 | 3000 |
| 4★ | Single-Shot Rifle | 2310 | 4000 |
Ammunition Single-Shot Rifle Uses
Single-Shot Rifle fires Rifle Ammo, and nothing else — running dry mid-fight is the usual way this weapon lets you down, so keep the recipe unlocked before you rely on it.
| Ammo | Yield | Craft cost |
|---|---|---|
| ×10 | Refined Ingot ×2, Gunpowder ×2 |
Schematics That Unlock Single-Shot Rifle
The Technology tree hands you the plain Single-Shot Rifle at level 36 for 3 Technology points, but nothing above that base version — the rarer builds are schematic-only. One schematic grants the recipe, and they are world loot — chests, boss Pals and the late-game pools — rather than anything you research. Higher-rarity copies of the same schematic raise the quality of what you end up crafting.
Fastest route. Two routes to the top-tier Single-Shot Rifle schematic, and they are not measured in the same thing: about 33 kills hunting it directly from verdash (alpha), or roughly 60 containers farming the 3★ copy from sea base enemy camp boss stashes in the Mount Obsidian and fusing five. Which is faster depends on how long one of each takes you. Schematics fuse five-to-one, so a lower tier with better odds can beat the top tier outright. Counts are containers of that source, not time.
| Schematic | Rarity | Where it comes from |
|---|---|---|
| 3★ | Mount Obsidian sea base camp stashes, Treasure map digs (tier 1), Mount Obsidian camp stashes +4 more — best 4.2% (grade 3/4/5) · Supply drops in the Forest (0.21%) |
Alternatives and Upgrades
Step up from here and you get Plasma Rifle at 2,139 attack; step down and it is Plasma Rifle at 2,046. The size of that step is what decides whether the crafting bill is justified yet.
Other assault rifles at a similar tier, for when you want to weigh this against the rest of its class: