
Refined Metal Helm
Armor · ArmorHead4★A high quality metal head covering, its polished sheen lending the wearer extra confidence.
Refined Metal Helm is 34th of 202 head pieces by defense, at 160 against the 650 of Ancient Helm.
It feeds no other recipe, which makes it a terminal item: craft what you will actually carry and stop there.
Details
At 12 weight each it eats carry capacity fast, so bring a mount or park a chest nearby. At 41,880 gold it is worth real money to a merchant.
Refined Metal Helm Crafting Recipe
Crafting it takes 74 materials across 3 types.
Where to Find Refined Metal Helm
The recipe is not on the Technology tree — it is locked behind a schematic you have to find first. The best single source is treasure map digs (tier 2) at 1.0% per container, and the table below lists every tier and where each one drops.
The best odds this schematic has anywhere come out of a hole in the ground rather than a chest. An Uncommon treasure map dig pays 6.41% for the Rare copy, 2.56% for the Epic and 1.03% for the Legendary, with no Uncommon grade in the pool at all, and since five copies of any grade fuse into one of the next, a single dig is worth roughly 1.8% of a finished Legendary once you count everything you pull out. Grade decides everything here: only the Uncommon map carries this line, so a Rare map dug in the same clearing cannot produce it no matter how many you burn.
Where those maps come from is what turns a lucky find into a supply line. The boss stash in a Grassland sea base camp hands over an Uncommon treasure map on 80% of clears, and that is the starting region rather than a late one — you can be running this route long before you are ready for the desert. Chain the clear to the dig and a run is worth about 1.4% of a Legendary, so somewhere near 70 sea base clears, digging included, finishes the piece.
If you would rather not run maps at all, the sea base camps off the desert hold the best pool that drops the schematic outright: their boss stash rolls the Rare at 10.07%, the Epic at 2.01% and the Legendary at 0.4%, and again there is no Uncommon in it. The grades sit at fixed five-to-one weight steps, so all three are worth an identical 0.4% in Legendary terms and one clear comes to about 1.2% — near 83 clears for the finished schematic. The richest ordinary chest pool, the Mount Obsidian chests, pays 0.40% a chest with every grade counted, which is around 250 chests for the same result, and that gap is the whole argument for taking the camp detour instead of opening what you walk past.
Using Refined Metal Helm Well
The Legendary is not a trophy you outgrow at the next tech tier. Pal Metal Helm arrives nine levels later at 46 and its plain craft is a downgrade on every line at once — 150 defence against 160, 350 HP against 400, 5,000 durability against 6,000, and it hangs 15 weight on you instead of 12. Nothing on the armour ladder actually displaces this until an Uncommon Pal Metal schematic at 195 defence or the plain Plasteel Helmet at level 51, so the window it covers is a real fourteen levels rather than a handful. The extra price over the plain build is 4 Ancient Civilization Parts, which the Pal Metal craft does not ask for at all, and that is the cheap half of the bill: every alpha in the game drops Parts guaranteed, one to nine per kill, so a couple of alpha fights covers what 70 camp clears earned you.
Every Tier of Refined Metal Helm
The same piece exists at 5 rarities, and the gap is not cosmetic: defense runs 100 to 160, a 1.6x swing. Which one you end up with is decided by the rarity of the schematic you built from, not by the recipe — so a legendary copy of this is worth more than the next item up built from a common one.
| Rarity | Item | Defense | HP | Durability |
|---|---|---|---|---|
| 0★ | Refined Metal Helm | 100 | 250 | 1500 |
| 1★ | Refined Metal Helm | 130 | 325 | 3900 |
| 2★ | Refined Metal Helm | 140 | 350 | 4500 |
| 3★ | Refined Metal Helm | 150 | 375 | 5100 |
| 4★ | Refined Metal Helm (this one) | 160 | 400 | 6000 |
Schematics That Unlock Refined Metal Helm
The Technology tree hands you the plain Refined Metal Helm at level 37 for 3 Technology points, but nothing above that base version — the rarer builds are schematic-only. One schematic grants the recipe, and they are world loot — chests, boss Pals and the late-game pools — rather than anything you research. Higher-rarity copies of the same schematic raise the quality of what you end up crafting.
Fastest route. The fastest route is treasure map digs (tier 2), and the reason is the ladder rather than the top rung: that pool stocks every tier, so the common copies it hands you fuse upward into the one you want. Counting them, a top-tier Refined Metal Helm schematic works out at roughly 56 containers against the 97 the 4★ drop rate alone suggests. Spare low tiers are progress, not clutter. Schematics fuse five-to-one, so a lower tier with better odds can beat the top tier outright. Counts are containers of that source, not time.
| Schematic | Rarity | Where it comes from |
|---|---|---|
| 4★ | Treasure map digs (tier 2), Desert sea base camp stashes, Mount Obsidian sea base camp stashes +14 more — best 1.0% (grade 3/5/6) · Supply drops in the Desert (0.08%) |
Alternatives and Upgrades
Hallowed Mask sits just above it at 161 defense — only 1 more, close enough that it is a sidegrade rather than an upgrade. The next real step is Hallowed Mask at 168; below it is Hallowed Headgear at 154.
Other head pieces at a similar tier, for when you want to weigh this against the rest of its class: